Daniel D'Agostino
Programming. Writing. Gaming.
Who Am I?
- Software Engineer with 15 years of experience
- Mainly experienced with C#/.NET
- Currently using Go (aka GoLang)
- Retro gaming enthusiast
- Maintainer of several
websites and tech blogs
including:
- Originally from Malta (EU)
- Email: see my email address
- Not quite active on social media any more
Articles (Selection)
I've written well over 400 articles at Gigi Labs,
Programmer's Ranch, and other places. Below is a selection
of some of the most interesting and detailed ones.
Public Tech Talks
See the Public Talks
page at Gigi Labs for more details.
- Building Flexible APIs with OData (2020) at Virtual APIDays Helsinki 2020 (virtual) organised by Osaango
- A Practical Introduction to RedisGraph (2020) at RedisConf 2020 (virtual) organised by Redis Labs
- Virtual Actors with Microsoft Orleans (2017) at session organised by Ignite MT
- What’s New in C# 6.0 (2015) at session organised by Tech Spark
- Visual Studio 2010: What’s in it for Coders (2010) at Microsoft DevDays 2010, organised by Tech Spark and Microsoft Malta
- DirectX: A Brief Overview (2010): winner of the Tech Spark Speaker Idol Competition
Tech Projects (Selection)
- Minesweeper 5 (2021), a Minesweeper clone built with React
- Picaxo 2 (2016), an image viewer written in C++ using SDL2
- Lilly Notes (2014), a sticky notes application written in C# using WPF
- ImapTalk (2012-2015), a diagnostic tool facilitating interaction with line-based internet protocols, written in C# using WPF
See more at the Projects and Gaming pages at Gigi Labs.
Gaming
See the Gaming
page at Gigi Labs for more details.
- Several walkthroughs and detailed game guides:
- Speedruns:
- Published reviews:
- Ultima bugs discovered and investigated (2022):
- Websites
© Daniel D'Agostino 2021-2024